

Writer.WriteLine( " Echoing back: ", line) While (!string.IsNullOrEmpty(line = reader.ReadLine())) Writer.WriteLine( " I will repeat after you. Writer.WriteLine( " YOU CONNECTED TO ME") Using (StreamReader reader = new StreamReader(stream, Encoding.ASCII)) Using (StreamWriter writer = new StreamWriter(stream, Encoding.ASCII)) NetworkStream stream = client.GetStream() Up until this point, we haven't really created anything that is an FTP server, more just something that listens on port 21, accepts connections, and can read/write ASCII back and forth. Since we know this, we can create an easy to useĪnd StreamReader to make communicating back and forth easy. Text based way of sending commands and receiving responses based on TELNET, using the ASCII character set. Any transfer of files is handled later, in the "Data" connection. In FTP, this initial connection is called the "Control" connection, as it is used to send commands to the serverĪnd for the server to send responses back to the client. That exists between the client and the server. Let us start by getting a reference to the NetworkStream To the TcpClient we can use to communicate with the client.įinally, we have to tell the TcpListener to keep listening for more connections. Once there, we call _listener.EndAcceptTcpClient , NETįramework will call the HandleAcceptTcpClient method. We are passing in a reference to another method ( HandleAcceptTcpClient), which is going to do the work for us.ĭoes not block execution, instead it returns immediately. Is listening for connections, we have to tell it to do something when a client connects. Start is obvious, it just starts the TcpListener IPAddress.Any with a reference to the IP address you want to listen on.Īfter creating it, we call Start and then If you have multiple network adapters in your machine, you may want to limit which one your FTP server listens on. We create it and tell it to listen on port 21 for any IPAddress on the server. TcpClient client = _listener.EndAcceptTcpClient(result) Private void HandleAcceptTcpClient(IAsyncResult result) _listener.BeginAcceptTcpClient(HandleAcceptTcpClient, _listener) _listener = new TcpListener(IPAddress.Any, 21) The first step in building our FTP server is getting our server to listen for connections from a client. To another thread to handle the processing of commands. Once we can accept connections, we will learn to pass off those connections We will start by creating a server that can listen for connections from a client. Typically, a client connects to a server on port 21, sends some login information,Īnd gets access to the server's local filesystem. to transfer data reliably and efficiently.įTP is a way to transfer files from one computer to another.to shield a user from variations in file storage systems among hosts, and.


#CREATING A WINDOWS FILEZILLA SERVER SETUP FULL#
It is not an example of a full featured, scalable, and secure FTP server. First, I want to describe what this article is not.
